feat(App): update Finlytic Flutter app UI and blocs
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@@ -0,0 +1,55 @@
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import 'package:flutter/material.dart';
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import '../theme/app_theme.dart';
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/// Reusable glassmorphic container widget adapting to active ThemePreset.
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class GlassContainer extends StatelessWidget {
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final Widget child;
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final EdgeInsetsGeometry? padding;
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final EdgeInsetsGeometry? margin;
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final double? width;
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final double? height;
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final double? borderRadius;
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final VoidCallback? onTap;
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const GlassContainer({
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super.key,
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required this.child,
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this.padding = const EdgeInsets.all(16),
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this.margin,
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this.width,
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this.height,
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this.borderRadius,
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this.onTap,
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});
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@override
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Widget build(BuildContext context) {
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final activeTheme = AppTheme.activePreset;
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final effectiveRadius = borderRadius ?? activeTheme.borderRadius;
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final body = AnimatedContainer(
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duration: const Duration(milliseconds: 250),
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width: width,
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height: height,
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margin: margin,
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padding: padding,
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decoration: BoxDecoration(
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color: activeTheme.glassSurface,
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borderRadius: BorderRadius.circular(effectiveRadius),
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border: Border.all(color: activeTheme.glassBorder, width: 1),
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boxShadow: activeTheme.boxShadows,
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),
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child: child,
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);
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if (onTap != null) {
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return InkWell(
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onTap: onTap,
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borderRadius: BorderRadius.circular(effectiveRadius),
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child: body,
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);
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}
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return body;
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}
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}
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