feat(sentiment): add persistent sentiment entities, summaries, SentimentDbService and MQTT RPC refactoring
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using System;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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namespace FinlyticSentiment.Entities;
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/// <summary>
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/// Entity representing a single sentiment evaluation of an asset mentioned in a news article.
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/// </summary>
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[Table("article_sentiments")]
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public class ArticleSentimentEntity
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{
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[Key]
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public Guid Id { get; set; } = Guid.NewGuid();
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[Required]
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public Guid ArticleId { get; set; }
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[Required]
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[MaxLength(12)]
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public string Isin { get; set; } = string.Empty;
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[Required]
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[MaxLength(256)]
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public string Name { get; set; } = string.Empty;
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[MaxLength(128)]
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public string? Sector { get; set; }
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[Required]
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[MaxLength(32)]
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public string Label { get; set; } = "NEUTRAL";
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public double CompoundScore { get; set; }
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public double Confidence { get; set; }
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[MaxLength(32)]
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public string? Impact { get; set; }
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public double PositiveProbability { get; set; }
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public double NegativeProbability { get; set; }
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public double NeutralProbability { get; set; }
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[MaxLength(1024)]
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public string? KeyHighlight { get; set; }
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public DateTime PublishedAtUtc { get; set; }
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public DateTime AnalyzedAtUtc { get; set; } = DateTime.UtcNow;
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}
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